Tuesday, February 20, 2007
Modeling task
I finished modeling ahead of schedule yesterday, so I textured it as well. Today I was animating all day and started setting up the effects I'll do tomorrow. It's due by Thursday morning, but I think I'll have to done well before then.
posted by Phil Nolan, 7:13 PM
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Friday, February 16, 2007
Back to Shooters
Shooters called today and I'll be going back there starting Monday. Sounds like it's just one project, all I heard was "some modeling, possibly more". I'm also just about finished with my art test for Insomniac, it's looking pretty good so far.
posted by Phil Nolan, 7:19 PM
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Monday, February 12, 2007
Lightwave 9.2 Preview
The Lightwave 9.2 Preview with my image has been posted to NewTek's site. Some of the new features are really awesome and blow the 9.0 update out of the water.
http://www.newtek.com/lightwave/newsletters/v4-n01/index.html#v92The art test for Sucker Punch didn't work out, but what they did say was
"Your work is clean and done very well.
Of the candidates that applied you were in the top ten."
and
"As the team continues to hire in the future, I will keep you in mind,
as I keep the better portfolios handy.
posted by Phil Nolan, 6:11 AM
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Thursday, February 08, 2007
sucker Punch and Insomniac
Today I finished up the art test for Sucker Punch and just as I was packing it up to send it off I got an email from Insomniac Games asking me to do an art test. Sucker Punch's test wasn't too hard and was fun. My poly count was lower than the max limit they set and they said that was okay.
Insomniac's test is very different, but it doesn't look like it should be too hard either.
posted by Phil Nolan, 12:51 AM
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