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Thursday, December 15, 2005

Low-poly test

I've been asked to create some test objects for a game company I'm applying to. The first is a space ship of my own design, 300 polygon max, 128x128 textures, 16 color max.


The second is still a work in progress. The test was: "An old lady, 2000 polygons max, 256x256 texture, no color limit".

posted by Phil Nolan, 11:26 PM

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